SONIK
Clasheur Légendaire
- 26 Aout 2014
- 1 023
- 1 724
- 188
- 43
- Niveau
- 217
- Clan
- Marshals'Nation
- Niveau du clan
- 15
- Rang de Clan
- Chef adjoint
- Ligue
- Titan I
Message à propos des Mineurs
LachNessMeownster
Hi everyone!
Lot of chatter today about the 'Miner Nerf'.
The changes to the miner are not a nerf, but instead - bug fixing.
Previously - if Miners were underground, they could sometimes stop defences from targeting anything past them. For example; an xbow targeting a miner that then goes underground, you would see the xbow stops firing but continues to target the miner. It has also improved the use of CC troops against underground miners (they switch to other targets faster). The miner was never designed to be a tank - that was just the side effect of a bug (no other defence VS troops behave like that in the game).The latest update has fixed this unintentional bug - giving the appearance of a balance nerf.
The Clash Team has been receiving reports for the past few months - but have finally managed to reproduce and now fix the bug.
Furthermore, Miners were going underground faster than they were supposed to, so this bug was also fixed.
Hope this clears any confusion as to why it wasn't included in the balancing notes
The Team will continue to monitor balance in the game, and make changes when/if necessary.
Anoushka[Supercell]
It was indeed an oversight. We've had several balancing changes in the past that were not well received by players and it's always been our priority to make sure players know about those upcoming changes ASAP, and that's not going to change in the future.
Miners were fixed after the blog notes were written and translated, and the Bug Fix FAQ was edited to reflect this last minute fix. Our fault for not adding it to the notes.
In the end, bug fix or not it feels like a nerf for those who use Miners (or were used to using Miners before) I totally get that. We'll continue to monitor their performance and how players' strategy adjust, and make any changes in the future if we feel it's needed.
Apologies for this oversight, we'll be more careful how we communicate these changes in the future.
Pour résumer :
LachNessMonster : Les développeurs ont corrigé 2 bugs concernant les mineurs lors de cette mise à jour. Celui des défenses qui restaient bloquées sur eux lorsqu'ils passaient sous terre et celui de leur passage sous terre trop rapidement. Il s'agissait selon eux de bugs de programmation corrigés maintenant et du coup leur équipe ne voit pas ça comme un nerf.
Anoushka : L'équipe s'excuse de ne pas avoir mentionné ces modifications lors du sneak peek sur l'équilibrage, mais au moment de l'écriture et de la diffusion, ces bugs n'avaient pas encore été corrigés.
https://forum.supercell.com/showthread.php/1293224-Let-s-talk-about-Miners
https://forum.supercell.com/showthread.php/1293224-Let-s-talk-about-Miners?p=8623022#post8623022