Update 01/07 - Dark Spell Factory
The Rise of Master Spellcasters and Legends
* The Dark Spell Factory is here with three new spells!
* Dragon level 5 sets its golden gaze on Town Hall 10
* A second Air Sweeper will help clear the skies, starting at Town Hall 9
* New Leagues are here, including the Legend League Tournament and Legend Trophies!
The Dark Spell Factory
* Harness Dark Elixir to make spells with advanced tactics, starting at Town Hall 8
* Poison Spell: Make a toxic cloud that slows and drains the health of defending troops
* Earthquake Spell: Rattles away the hitpoints from buildings and Walls
* Haste Spell: The fastest speed boost ever, at half the storage space of a Rage Spell
* These Dark Spells take half the space of regular spells. Mix, match and experiment!
New Leagues and the Legend League Tournament
* Introducing Titan League and the ultra-prestigious Legend League at 5000 Trophies!
* Legend League Tournaments are a new challenge for top players, ending once a month
* Tournament Legends get their final standings featured in the Top Players tab and profile
* Each tournament resets Legends to 5000 Trophies and converts extras into permanent Legend Trophies!
Game Balancing
* Training times in the Spell Factory have been reduced
* Extra Spells can now be queued in Spell Factories, even if your Spell Storage is full
* All resource storages are now immune to all direct spell damage
* Clan Tournaments are one month long and award more gems to more players per Clan
* Barbarian, Archer, Dragon and P.E.K.K.A training cost adjusted for some levels
* Several building hitpoint values have been increased
* Inferno Tower's Single firing mode now charges to full power slightly faster
* Dragon level 4 has been moved to Town Hall 9
* Archer towers arrows travel faster so they "miss" less of their shots at range
A.I. Improvements
* Troops and Heroes are less likely to target walls unnecessarily (even the Archer Queen)
* Troops and Heroes will not continue bashing through walls to get to a destroyed target
* Wall Breakers now avoid retargeting towards unnecessary walls when deployed in groups
* Fixed rare cases where defending Heroes or defenses might get stuck and not attack
Interface Improvements
* Train your army with a new Training button just above Attack - no more Barracks-hunting
* Army Overview lets you view, request troops and edit your army, including spells!
* Quick-tabs have been added to training views to make cycling between buildings easier
* Troop selection when attacking has been cleaned up with new visuals and sounds
* You can now filter offensive Clan Chat by enabling the Clan Chat Filter in the Settings
* Arabic and Traditional Chinese languages are now supported!
http://forum.supercell.net/showthread.php/725854-Update-01-07-Dark-Spell-Factory
Mise à jour aujourd"hui