Hello Clashers! Today Supercell announced a huge update coming to the Builder Base. Builder Hall level 6 will be added, and with it tons of new buildings and troop levels. Additional Crushers, Clock Tower nerf, all defenses can be upgraded to level 6.
Battle Machine will go up to level 10, an extra army camp will be added. On the main village, Archer Tower will get the “gear up” feature.
Here is the complete list:
Defense:
• +1 Archer Tower
• +1 Crusher
• +1 Mine
v+1 Mega Mine
• +4 Wall sections
Yes you read that right…a second Crusher, the Bane of Barbarians, Affliction of Archers (who get too close), and Jammer of Giants (ok I know that’s rough alliteration). Furthermore, in correspondence to the Builder Hall’s increased level, all defenses, traps, and walls can now be upgraded to Level 6. The only exception to this is the Spring Trap, which can be upgraded to Level 4.
Offense:
• +1 Army Camp
• Levels 11-12 for all Troops after upgrading the Star Laboratory to Level 6
• Levels 6-10 for the Battle Machine
Other:
• Resource Collectors, Storages, Gem Mine, and Clock Tower can be upgraded to Level 6
• A single Archer Tower in your Town Hall can now be Geared Up, similarly to the Cannon. Requires Builder Base Archer Tower Level 6 and Home Village Archer Tower Level 10.
• Players who have created accounts in India will now be placed in a Global Chat channel specifically created for their region. We want to ensure players are able to communicate with each other, find like-minded Clashers, and create communities of their own and we feel this is a step in a direction to help facilitate this.
Balancing:
• Clock Tower cooldown reduced from 8 hours to 7 hours
• Clock Tower duration reduced by 50% to 2.5 minutes
• Clock Tower speed multiplier reduced from 10x to 8x
After careful consideration we felt the Clock Tower provides too much free upgrade time. We are changing the Clock Tower cooldown from 8 hours to 7 hours and reducing the duration by 50%. We felt the Clock Tower provided progress too rapidly and that it required rebalancing to bring it in line with relative upgrade times. Reducing its cooldown will allow it to be boosted 3 times per day rather than 2.
NEW: The Night Witch
• The Witch’s nocturnal sibling, the Night Witch is available once you upgrade your Builder Barracks to Level 8. • Though there are some similarities between the Wtich and the Night Witch, there are a few differences that make her stand out as well. Check out these abilities:
• The Night Witch does ranged attacks that hit both ground and air units
• Spawns bats that attack ground and air units
• Will spawn into a swarm of bats after receiving fatal damage
• The Night Witch is a great way to take out those pesky Crushers, which is why we’re introducing the Woe of the Night Witch: The Roaster.
NEW: The Roaster
• We couldn’t add a cool offensive unit without coming up with a way to defend against it. The Roaster is a great solution against the Night Witch. It is a flame-spitting defensive building that will bathe your foes in scalding plasma with the following details:
• Range of 7 tiles
• Burst fires 15 shots
• At Level 6 it does 16 damage per shot
• Hits ground and air units
• Does Area Splash type damage